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Lt Llama
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Post subject: ff_concmap_ice remake by Tyrant Posted: Sat Nov 01, 2008 12:06 pm |
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Joined: Fri Apr 27, 2007 9:51 pm Posts: 2702 Location: Sweden
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Released on the FF forum yesterday. A remake of the tfc map concmap_ice. Very high quality mapping by Tyrant of Black][ce's original map. Should provide some challenging jumps for the FF concers.  And as usual you can find the map in the download section.
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diablo`-
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Post subject: Re: ff_concmap_ice remake by Tyrant Posted: Sat Nov 01, 2008 2:43 pm |
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Joined: Sun May 20, 2007 4:08 pm Posts: 557 Location: Ghent, Belgium
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COOL!!!
_________________ [ConC]Renegade-u|c-|Ap|-zG-: brb, need a fag, this jump is gay as medic
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Renegade
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Post subject: Re: ff_concmap_ice remake by Tyrant Posted: Sat Nov 01, 2008 4:41 pm |
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| [Ez] Guild leader |
Joined: Mon May 07, 2007 2:00 pm Posts: 1382 Location: Bolton - U.K.
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<3 tyrant! not played it yet obviously but i'm sure it will be awesome as always.
btw, did you include the secrets tyr?
_________________ [Ez|hC]Renegade.iC.p|M-eC-[ConC]-u|c-|Ap|-zG- [Ez|L]diablo`-: 5 can't be done nn [Ez|L]diablo`-: wtf?? ADMIN [Ez|L]diablo`-: enabled noclip on [Ez|L]diablo`-
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diablo`-
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Post subject: Re: ff_concmap_ice remake by Tyrant Posted: Sat Nov 01, 2008 8:51 pm |
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| [Ez] Guild leader |
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Joined: Sun May 20, 2007 4:08 pm Posts: 557 Location: Ghent, Belgium
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nope, no secret included. the map has been made harder then the tfc version too. i like it
_________________ [ConC]Renegade-u|c-|Ap|-zG-: brb, need a fag, this jump is gay as medic
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D-a-n
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Post subject: Re: ff_concmap_ice remake by Tyrant Posted: Sun Nov 02, 2008 3:05 pm |
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Joined: Sat Dec 22, 2007 7:38 pm Posts: 16 Location: Wrexham, North Wales, UK
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I was on FF the other day.. I was shocked when i noticed the beeps of the conc primer had gone :O ff_concmap_ice must be hard without beeps  unless you pro of course like me 
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FPanzer
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Post subject: Re: ff_concmap_ice remake by Tyrant Posted: Tue Nov 04, 2008 8:56 pm |
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Joined: Tue Jun 19, 2007 1:33 pm Posts: 29 Location: Germany
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i still have the beeps.... take a look in the fortress-options, there you can get the beeps or some other sounds
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